
- #FINAL FANTASY XVI MINI SPELL PATCH#
- #FINAL FANTASY XVI MINI SPELL FULL#
Tanks having trouble getting Gold Medal for FATE completion should spam their AOE. By being in a party, you will not only increase your likelihood of getting the Gold Medal for FATE completion, but also allows you to share everyone's experience as monsters are killed. Often if you shout in an area that you are "looking for group" someone will pick you up.
Going into a queue or leaving for another zone will forfeit any contribution.
You must be in the same zone as the FATE when it ends to receive any credit, however. For Collect FATEs this is typically 6-8 of the items. #FINAL FANTASY XVI MINI SPELL FULL#
If you feel comfortable that you have done enough to receive full exp for the fate, you can leave early to join another FATE that may have popped. Players do not need to stick around for the entire FATE.After level 50, here are your target zones by FATE level. Large-scale "Hot Spots" diminish rapidly as you progress. Various FATE spots emerge for different levels. Experience per hour is quite poor from FATEs alone. Generally this is done while waiting on queues or while simultaneously working on various Relic Weapons. Players occasionally group up and farm FATEs for experience. Instead of Company Seals, players receive Bicolor Gemstones for participation in FATEs in these zones.
#FINAL FANTASY XVI MINI SPELL PATCH#
The Shared FATE system was introduced in Shadowbringers with patch 5.0 and carried forward in Endwalker.
Note that the HP of NPCs will regenerate outside of combat. If the NPC is killed, players fail the FATE. The NPC will travel from point A to point B, players must defend them from incoming monsters. In these FATEs, players need to escort an NPC or multiple NPCs from one place to another. Objects cannot be healed, and therefore those FATEs benefit most from a tank to immediately grab aggro from the enemies. In the case of Defending NPCs, they can be healed by players and this can be critical to succeeding in the FATE. If the objects/NPCs are destroyed/defeated, players fail the FATE. Waves of enemies will attempt to destroy/defeat these objects/NPCs and players must defeat these foes. In these FATEs, players have to defend certain objects/NPCs from destruction/defeat for a specified amount of time.
Players can easily obtain the Gold Medal rating by picking up the FATE items on the ground and handing them to the FATE NPC. You can also obtain items by defeating the FATE mobs that spawn continuously. Players can increase their rating by turning in FATE items before the timer hits 0. On your map, they show up as bag icons along with a small bag that indicate the location of the FATE NPC. The Head, the Tail, the Whole Damned ThingĬollect FATEs require the players to collect and turn in special items. These are not visible on the main map, and must be located on the minimap display. Players can increase their rating by doing damage to the boss, tanking hits from the boss and healing other players.
On your map, they show up as icons with monster maw. Easiest way to achieve Gold Medal rating is by tagging monsters with instant cast spells, damage them with AoE abilities, gaining enmity for multiple mobs and healing players with high enmity.īoss FATEs require the players to defeat one large and powerful boss monster.To obtain participation for a monster slain, players need to get on the aggro table (pops up on the left) for that monster when it is slain. Players can increase their rating by tagging or first hitting monsters, doing damage to the monsters and healing and reviving other players. On your map, they show up as icons with two crossed swords. Monster FATES require the players to defeat waves and waves of monsters.